Mobility task problem | Easy technology: game or exercise | Medium technology: game or exercise | Hard technology: game or exercise |
---|---|---|---|
Standing Up weight borne principally through intact side | Humac*: weight-bearing; scale; Fysiogaming†: sit to stand (1–10); Stepping Tiles‡: loading the leg in sitting | Humac: progress difficulty level and boundaries of movement; Fysiogaming: sit to stand (11–20); Stepping Tiles: sit to stand | Humac: force vs time; Fysiogaming: sit to stand (21–30); Stepping Tiles: sit to stand |
Maintaining a standing position decreased loading of the affected leg | Humac: weightshift ML; WiiFit§: Penguin slide (modified); T-Rex iPAD APP¶: standing exercises | Humac: targets, roadway, ski; WiiFit: table tilt, ski slalom, heading, balance bubble | WiiFit: tightrope, tilt city; Humac: pong ML, breakout ML; Xbox kinect your shape fitness evolve 2012: stack em up |
Reaching in standing flexes at hips instead of DF at ankles when reaching forward | Humac: weightshift AP; Fysiogaming: reaching (1–10); AMOUNT iPAD APP**: reaching in standing program | Humac: progress difficulty level and boundaries of movement; Xbox kinect††adventures: 20 000 leaks | Humac: progress difficulty level and boundaries of movement; Fysiogaming: reaching (21–30) |
Stepping while standing decreased speed of stepping | Fysiogaming: walking sideways and walk in place (1–10); Stepping Tiles: stepping exercise (small); Wii Family trainer: sprint challenge | WiiFit: jogging plus; Xbox kinect adventures: space pop, 20 000 leaks; Stepping Tiles: stepping exercise (large) | WiiFit: Cycling, step basic; Xbox kinect: river rush, rally ball, reflex ridge; Fysiogaming: walking sideways and walk in place (21–30) |
Changing directions while walking shuffling feet to change direction | Stepping Tiles: stepping grid (small) AMOUNT iPAD APP: changing directions while walking program; Fysiogaming: dynamic balance random (1–10) | Stepping Tiles: stepping grid (large); Fysiogaming: dynamic balance random (11–20); Xbox kinect: stomp it (modified); Wii Family trainer: mole stomper | AMOUNT iPAD APP: changing directions while walking program; Fysiogaming: dynamic balance random (level 21–30); Xbox kinect: stomp it |
Stair climbing decreased hip and knee extension when ascending stairs | Stepping Tiles: Stepping up and down on a block; iPAD APP: AMOUNT Climbing stairs program; Fitbit‡‡: floors climbed | WiiFit: step basic (modified) Fitbit: floors climbed Stepping Tiles: as for easy but increase height of block | WiiFit: step basic Fitbit: floors climbed iPAD APP: AMOUNT Climbing stairs program |
Physical activity throughout the day prolonged periods of sitting | Any technology used in standing | Any technology used in standing; Activity Monitors: Fitbit one/zip, Garmin vivofit§§; AMOUNT iPAD APP: Physical activity throughout the day program | Any technology used in standing; Activity Monitor: Fitbit one/zip, Garmin vivofit; Smartphone APPs: Runkeeper¶¶ |
*Humac balance system, CSMi Solutions, Stoughton, Massachusetts, USA.
†Fysiogaming, Doctor Kinetic, Amsterdam, the Netherlands.
‡Stepping Tiles, University of Technology Sydney, Sydney, Australia.34
§Nintendo WiiFit, Nintendo, Kyoto, Japan.
¶T-Rex iPAD APP, Repatriation General Hospital, Adelaide, Sydney, Australia.
**AMOUNT iPAD APP The George Institute for Global Health, Sydney, Australia.
††Xbox Kinect, Microsoft Redmond Campus, Redmond, Washington, USA.
‡‡Fitbit, Fitbit Inc, San Francisco, California, USA.
§§Garmin Ltd, Olathe, Kansas, USA.
¶¶Runkeeper, FitnessKeeper, Boston, Massachusetts, USA.
AP, anteroposterior; DF, Dorsiflexion; ML, mediolateral.