Table 1

Excerpts from the tables within the intervention protocol of various games/exercises from different technologies recommended for use with different mobility limitations

Mobility task problemEasy technology: game or exerciseMedium technology: game or exerciseHard technology: game or exercise
Standing Up
weight borne principally through intact side
Humac*: weight-bearing; scale;
Fysiogaming: sit to stand (1–10);
Stepping Tiles: loading the leg in sitting
Humac: progress difficulty level and boundaries of movement;
Fysiogaming: sit to stand (11–20);
Stepping Tiles: sit to stand
Humac: force vs time;
Fysiogaming: sit to stand (21–30);
Stepping Tiles: sit to stand
Maintaining a standing position
decreased loading of the affected leg
Humac: weightshift ML;
WiiFit§: Penguin slide (modified);
T-Rex iPAD APP: standing exercises
Humac: targets, roadway, ski;
WiiFit: table tilt, ski slalom, heading, balance bubble
WiiFit: tightrope, tilt city;
Humac: pong ML, breakout ML;
Xbox kinect your shape fitness evolve 2012: stack em up
Reaching in standing
flexes at hips instead of DF at ankles when reaching forward
Humac: weightshift AP; Fysiogaming: reaching (1–10);
AMOUNT iPAD APP**: reaching in standing program
Humac: progress difficulty level and boundaries of movement;
Xbox kinect††adventures: 20 000 leaks
Humac: progress difficulty level and boundaries of movement;
Fysiogaming: reaching (21–30)
Stepping while standing
decreased speed of stepping
Fysiogaming: walking sideways and walk in place (1–10);
Stepping Tiles: stepping exercise (small);
Wii Family trainer: sprint challenge
WiiFit: jogging plus;
Xbox kinect adventures: space pop, 20 000 leaks;
Stepping Tiles: stepping exercise (large)
WiiFit: Cycling, step basic;
Xbox kinect: river rush, rally ball, reflex ridge;
Fysiogaming: walking sideways and walk in place (21–30)
Changing directions while walking
shuffling feet to change direction
Stepping Tiles: stepping grid (small)
AMOUNT iPAD APP: changing directions while walking program;
Fysiogaming: dynamic balance random (1–10)
Stepping Tiles: stepping grid (large);
Fysiogaming: dynamic balance random (11–20);
Xbox kinect: stomp it (modified);
Wii Family trainer: mole stomper
AMOUNT iPAD APP: changing directions while walking program;
Fysiogaming: dynamic balance random (level 21–30);
Xbox kinect: stomp it
Stair climbing
decreased hip and knee extension when ascending stairs
Stepping Tiles: Stepping up and down on a block;
iPAD APP: AMOUNT Climbing stairs program;
Fitbit‡‡: floors climbed
WiiFit: step basic (modified)
Fitbit: floors climbed
Stepping Tiles: as for easy but increase height of block
WiiFit: step basic
Fitbit: floors climbed
iPAD APP: AMOUNT Climbing stairs program
Physical activity throughout the day
prolonged periods of sitting
Any technology used in standingAny technology used in standing;
Activity Monitors: Fitbit one/zip, Garmin vivofit§§;
AMOUNT iPAD APP: Physical activity throughout the day program
Any technology used in standing;
Activity Monitor: Fitbit one/zip, Garmin vivofit;
Smartphone APPs: Runkeeper¶¶
  • *Humac balance system, CSMi Solutions, Stoughton, Massachusetts, USA.

  • Fysiogaming, Doctor Kinetic, Amsterdam, the Netherlands.

  • Stepping Tiles, University of Technology Sydney, Sydney, Australia.34

  • §Nintendo WiiFit, Nintendo, Kyoto, Japan.

  • T-Rex iPAD APP, Repatriation General Hospital, Adelaide, Sydney, Australia.

  • **AMOUNT iPAD APP The George Institute for Global Health, Sydney, Australia.

  • ††Xbox Kinect, Microsoft Redmond Campus, Redmond, Washington, USA.

  • ‡‡Fitbit, Fitbit Inc, San Francisco, California, USA.

  • §§Garmin Ltd, Olathe, Kansas, USA.

  • ¶¶Runkeeper, FitnessKeeper, Boston, Massachusetts, USA.

  • AP, anteroposterior; DF, Dorsiflexion; ML, mediolateral.